Astro+Directus(Visual-Editing)+Snipcart Test-Stack

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till committed 2026-06-21 06:27:52 +00:00
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/**
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
*/
export declare const fromCodePoint: (...codePoints: number[]) => string;
/**
* Replace the given code point with a replacement character if it is a
* surrogate or is outside the valid range. Otherwise return the code
* point unchanged.
*/
export declare function replaceCodePoint(codePoint: number): number;
/**
* Replace the code point if relevant, then convert it to a string.
*
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
* @param codePoint The code point to decode.
* @returns The decoded code point.
*/
export declare function decodeCodePoint(codePoint: number): string;
//# sourceMappingURL=decode-codepoint.d.ts.map
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// Adapted from https://github.com/mathiasbynens/he/blob/36afe179392226cf1b6ccdb16ebbb7a5a844d93a/src/he.js#L106-L134
var _a;
const decodeMap = new Map([
[0, 65533],
// C1 Unicode control character reference replacements
[128, 8364],
[130, 8218],
[131, 402],
[132, 8222],
[133, 8230],
[134, 8224],
[135, 8225],
[136, 710],
[137, 8240],
[138, 352],
[139, 8249],
[140, 338],
[142, 381],
[145, 8216],
[146, 8217],
[147, 8220],
[148, 8221],
[149, 8226],
[150, 8211],
[151, 8212],
[152, 732],
[153, 8482],
[154, 353],
[155, 8250],
[156, 339],
[158, 382],
[159, 376],
]);
/**
* Polyfill for `String.fromCodePoint`. It is used to create a string from a Unicode code point.
*/
export const fromCodePoint =
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition, n/no-unsupported-features/es-builtins
(_a = String.fromCodePoint) !== null && _a !== void 0 ? _a : function (codePoint) {
let output = "";
if (codePoint > 65535) {
codePoint -= 65536;
output += String.fromCharCode(((codePoint >>> 10) & 1023) | 55296);
codePoint = 56320 | (codePoint & 1023);
}
output += String.fromCharCode(codePoint);
return output;
};
/**
* Replace the given code point with a replacement character if it is a
* surrogate or is outside the valid range. Otherwise return the code
* point unchanged.
*/
export function replaceCodePoint(codePoint) {
var _a;
if ((codePoint >= 55296 && codePoint <= 57343) ||
codePoint > 1114111) {
return 65533;
}
return (_a = decodeMap.get(codePoint)) !== null && _a !== void 0 ? _a : codePoint;
}
/**
* Replace the code point if relevant, then convert it to a string.
*
* @deprecated Use `fromCodePoint(replaceCodePoint(codePoint))` instead.
* @param codePoint The code point to decode.
* @returns The decoded code point.
*/
export function decodeCodePoint(codePoint) {
return fromCodePoint(replaceCodePoint(codePoint));
}
//# sourceMappingURL=decode-codepoint.js.map
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export declare enum BinTrieFlags {
VALUE_LENGTH = 49152,
BRANCH_LENGTH = 16256,
JUMP_TABLE = 127
}
export declare enum DecodingMode {
/** Entities in text nodes that can end with any character. */
Legacy = 0,
/** Only allow entities terminated with a semicolon. */
Strict = 1,
/** Entities in attributes have limitations on ending characters. */
Attribute = 2
}
/**
* Producers for character reference errors as defined in the HTML spec.
*/
export interface EntityErrorProducer {
missingSemicolonAfterCharacterReference(): void;
absenceOfDigitsInNumericCharacterReference(consumedCharacters: number): void;
validateNumericCharacterReference(code: number): void;
}
/**
* Token decoder with support of writing partial entities.
*/
export declare class EntityDecoder {
/** The tree used to decode entities. */
private readonly decodeTree;
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
private readonly emitCodePoint;
/** An object that is used to produce errors. */
private readonly errors?;
constructor(
/** The tree used to decode entities. */
decodeTree: Uint16Array,
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
emitCodePoint: (cp: number, consumed: number) => void,
/** An object that is used to produce errors. */
errors?: EntityErrorProducer | undefined);
/** The current state of the decoder. */
private state;
/** Characters that were consumed while parsing an entity. */
private consumed;
/**
* The result of the entity.
*
* Either the result index of a numeric entity, or the codepoint of a
* numeric entity.
*/
private result;
/** The current index in the decode tree. */
private treeIndex;
/** The number of characters that were consumed in excess. */
private excess;
/** The mode in which the decoder is operating. */
private decodeMode;
/** Resets the instance to make it reusable. */
startEntity(decodeMode: DecodingMode): void;
/**
* Write an entity to the decoder. This can be called multiple times with partial entities.
* If the entity is incomplete, the decoder will return -1.
*
* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
* entity is incomplete, and resume when the next string is written.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
write(input: string, offset: number): number;
/**
* Switches between the numeric decimal and hexadecimal states.
*
* Equivalent to the `Numeric character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericStart;
private addToNumericResult;
/**
* Parses a hexadecimal numeric entity.
*
* Equivalent to the `Hexademical character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericHex;
/**
* Parses a decimal numeric entity.
*
* Equivalent to the `Decimal character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNumericDecimal;
/**
* Validate and emit a numeric entity.
*
* Implements the logic from the `Hexademical character reference start
* state` and `Numeric character reference end state` in the HTML spec.
*
* @param lastCp The last code point of the entity. Used to see if the
* entity was terminated with a semicolon.
* @param expectedLength The minimum number of characters that should be
* consumed. Used to validate that at least one digit
* was consumed.
* @returns The number of characters that were consumed.
*/
private emitNumericEntity;
/**
* Parses a named entity.
*
* Equivalent to the `Named character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
private stateNamedEntity;
/**
* Emit a named entity that was not terminated with a semicolon.
*
* @returns The number of characters consumed.
*/
private emitNotTerminatedNamedEntity;
/**
* Emit a named entity.
*
* @param result The index of the entity in the decode tree.
* @param valueLength The number of bytes in the entity.
* @param consumed The number of characters consumed.
*
* @returns The number of characters consumed.
*/
private emitNamedEntityData;
/**
* Signal to the parser that the end of the input was reached.
*
* Remaining data will be emitted and relevant errors will be produced.
*
* @returns The number of characters consumed.
*/
end(): number;
}
/**
* Determines the branch of the current node that is taken given the current
* character. This function is used to traverse the trie.
*
* @param decodeTree The trie.
* @param current The current node.
* @param nodeIdx The index right after the current node and its value.
* @param char The current character.
* @returns The index of the next node, or -1 if no branch is taken.
*/
export declare function determineBranch(decodeTree: Uint16Array, current: number, nodeIndex: number, char: number): number;
/**
* Decodes an HTML string.
*
* @param htmlString The string to decode.
* @param mode The decoding mode.
* @returns The decoded string.
*/
export declare function decodeHTML(htmlString: string, mode?: DecodingMode): string;
/**
* Decodes an HTML string in an attribute.
*
* @param htmlAttribute The string to decode.
* @returns The decoded string.
*/
export declare function decodeHTMLAttribute(htmlAttribute: string): string;
/**
* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
*
* @param htmlString The string to decode.
* @returns The decoded string.
*/
export declare function decodeHTMLStrict(htmlString: string): string;
/**
* Decodes an XML string, requiring all entities to be terminated by a semicolon.
*
* @param xmlString The string to decode.
* @returns The decoded string.
*/
export declare function decodeXML(xmlString: string): string;
export { htmlDecodeTree } from "./generated/decode-data-html.js";
export { xmlDecodeTree } from "./generated/decode-data-xml.js";
export { decodeCodePoint, replaceCodePoint, fromCodePoint, } from "./decode-codepoint.js";
//# sourceMappingURL=decode.d.ts.map
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import { htmlDecodeTree } from "./generated/decode-data-html.js";
import { xmlDecodeTree } from "./generated/decode-data-xml.js";
import { replaceCodePoint, fromCodePoint } from "./decode-codepoint.js";
var CharCodes;
(function (CharCodes) {
CharCodes[CharCodes["NUM"] = 35] = "NUM";
CharCodes[CharCodes["SEMI"] = 59] = "SEMI";
CharCodes[CharCodes["EQUALS"] = 61] = "EQUALS";
CharCodes[CharCodes["ZERO"] = 48] = "ZERO";
CharCodes[CharCodes["NINE"] = 57] = "NINE";
CharCodes[CharCodes["LOWER_A"] = 97] = "LOWER_A";
CharCodes[CharCodes["LOWER_F"] = 102] = "LOWER_F";
CharCodes[CharCodes["LOWER_X"] = 120] = "LOWER_X";
CharCodes[CharCodes["LOWER_Z"] = 122] = "LOWER_Z";
CharCodes[CharCodes["UPPER_A"] = 65] = "UPPER_A";
CharCodes[CharCodes["UPPER_F"] = 70] = "UPPER_F";
CharCodes[CharCodes["UPPER_Z"] = 90] = "UPPER_Z";
})(CharCodes || (CharCodes = {}));
/** Bit that needs to be set to convert an upper case ASCII character to lower case */
const TO_LOWER_BIT = 32;
export var BinTrieFlags;
(function (BinTrieFlags) {
BinTrieFlags[BinTrieFlags["VALUE_LENGTH"] = 49152] = "VALUE_LENGTH";
BinTrieFlags[BinTrieFlags["BRANCH_LENGTH"] = 16256] = "BRANCH_LENGTH";
BinTrieFlags[BinTrieFlags["JUMP_TABLE"] = 127] = "JUMP_TABLE";
})(BinTrieFlags || (BinTrieFlags = {}));
function isNumber(code) {
return code >= CharCodes.ZERO && code <= CharCodes.NINE;
}
function isHexadecimalCharacter(code) {
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_F) ||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_F));
}
function isAsciiAlphaNumeric(code) {
return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_Z) ||
(code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_Z) ||
isNumber(code));
}
/**
* Checks if the given character is a valid end character for an entity in an attribute.
*
* Attribute values that aren't terminated properly aren't parsed, and shouldn't lead to a parser error.
* See the example in https://html.spec.whatwg.org/multipage/parsing.html#named-character-reference-state
*/
function isEntityInAttributeInvalidEnd(code) {
return code === CharCodes.EQUALS || isAsciiAlphaNumeric(code);
}
var EntityDecoderState;
(function (EntityDecoderState) {
EntityDecoderState[EntityDecoderState["EntityStart"] = 0] = "EntityStart";
EntityDecoderState[EntityDecoderState["NumericStart"] = 1] = "NumericStart";
EntityDecoderState[EntityDecoderState["NumericDecimal"] = 2] = "NumericDecimal";
EntityDecoderState[EntityDecoderState["NumericHex"] = 3] = "NumericHex";
EntityDecoderState[EntityDecoderState["NamedEntity"] = 4] = "NamedEntity";
})(EntityDecoderState || (EntityDecoderState = {}));
export var DecodingMode;
(function (DecodingMode) {
/** Entities in text nodes that can end with any character. */
DecodingMode[DecodingMode["Legacy"] = 0] = "Legacy";
/** Only allow entities terminated with a semicolon. */
DecodingMode[DecodingMode["Strict"] = 1] = "Strict";
/** Entities in attributes have limitations on ending characters. */
DecodingMode[DecodingMode["Attribute"] = 2] = "Attribute";
})(DecodingMode || (DecodingMode = {}));
/**
* Token decoder with support of writing partial entities.
*/
export class EntityDecoder {
constructor(
/** The tree used to decode entities. */
decodeTree,
/**
* The function that is called when a codepoint is decoded.
*
* For multi-byte named entities, this will be called multiple times,
* with the second codepoint, and the same `consumed` value.
*
* @param codepoint The decoded codepoint.
* @param consumed The number of bytes consumed by the decoder.
*/
emitCodePoint,
/** An object that is used to produce errors. */
errors) {
this.decodeTree = decodeTree;
this.emitCodePoint = emitCodePoint;
this.errors = errors;
/** The current state of the decoder. */
this.state = EntityDecoderState.EntityStart;
/** Characters that were consumed while parsing an entity. */
this.consumed = 1;
/**
* The result of the entity.
*
* Either the result index of a numeric entity, or the codepoint of a
* numeric entity.
*/
this.result = 0;
/** The current index in the decode tree. */
this.treeIndex = 0;
/** The number of characters that were consumed in excess. */
this.excess = 1;
/** The mode in which the decoder is operating. */
this.decodeMode = DecodingMode.Strict;
}
/** Resets the instance to make it reusable. */
startEntity(decodeMode) {
this.decodeMode = decodeMode;
this.state = EntityDecoderState.EntityStart;
this.result = 0;
this.treeIndex = 0;
this.excess = 1;
this.consumed = 1;
}
/**
* Write an entity to the decoder. This can be called multiple times with partial entities.
* If the entity is incomplete, the decoder will return -1.
*
* Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
* entity is incomplete, and resume when the next string is written.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
write(input, offset) {
switch (this.state) {
case EntityDecoderState.EntityStart: {
if (input.charCodeAt(offset) === CharCodes.NUM) {
this.state = EntityDecoderState.NumericStart;
this.consumed += 1;
return this.stateNumericStart(input, offset + 1);
}
this.state = EntityDecoderState.NamedEntity;
return this.stateNamedEntity(input, offset);
}
case EntityDecoderState.NumericStart: {
return this.stateNumericStart(input, offset);
}
case EntityDecoderState.NumericDecimal: {
return this.stateNumericDecimal(input, offset);
}
case EntityDecoderState.NumericHex: {
return this.stateNumericHex(input, offset);
}
case EntityDecoderState.NamedEntity: {
return this.stateNamedEntity(input, offset);
}
}
}
/**
* Switches between the numeric decimal and hexadecimal states.
*
* Equivalent to the `Numeric character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
stateNumericStart(input, offset) {
if (offset >= input.length) {
return -1;
}
if ((input.charCodeAt(offset) | TO_LOWER_BIT) === CharCodes.LOWER_X) {
this.state = EntityDecoderState.NumericHex;
this.consumed += 1;
return this.stateNumericHex(input, offset + 1);
}
this.state = EntityDecoderState.NumericDecimal;
return this.stateNumericDecimal(input, offset);
}
addToNumericResult(input, start, end, base) {
if (start !== end) {
const digitCount = end - start;
this.result =
this.result * Math.pow(base, digitCount) +
Number.parseInt(input.substr(start, digitCount), base);
this.consumed += digitCount;
}
}
/**
* Parses a hexadecimal numeric entity.
*
* Equivalent to the `Hexademical character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
stateNumericHex(input, offset) {
const startIndex = offset;
while (offset < input.length) {
const char = input.charCodeAt(offset);
if (isNumber(char) || isHexadecimalCharacter(char)) {
offset += 1;
}
else {
this.addToNumericResult(input, startIndex, offset, 16);
return this.emitNumericEntity(char, 3);
}
}
this.addToNumericResult(input, startIndex, offset, 16);
return -1;
}
/**
* Parses a decimal numeric entity.
*
* Equivalent to the `Decimal character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
stateNumericDecimal(input, offset) {
const startIndex = offset;
while (offset < input.length) {
const char = input.charCodeAt(offset);
if (isNumber(char)) {
offset += 1;
}
else {
this.addToNumericResult(input, startIndex, offset, 10);
return this.emitNumericEntity(char, 2);
}
}
this.addToNumericResult(input, startIndex, offset, 10);
return -1;
}
/**
* Validate and emit a numeric entity.
*
* Implements the logic from the `Hexademical character reference start
* state` and `Numeric character reference end state` in the HTML spec.
*
* @param lastCp The last code point of the entity. Used to see if the
* entity was terminated with a semicolon.
* @param expectedLength The minimum number of characters that should be
* consumed. Used to validate that at least one digit
* was consumed.
* @returns The number of characters that were consumed.
*/
emitNumericEntity(lastCp, expectedLength) {
var _a;
// Ensure we consumed at least one digit.
if (this.consumed <= expectedLength) {
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
return 0;
}
// Figure out if this is a legit end of the entity
if (lastCp === CharCodes.SEMI) {
this.consumed += 1;
}
else if (this.decodeMode === DecodingMode.Strict) {
return 0;
}
this.emitCodePoint(replaceCodePoint(this.result), this.consumed);
if (this.errors) {
if (lastCp !== CharCodes.SEMI) {
this.errors.missingSemicolonAfterCharacterReference();
}
this.errors.validateNumericCharacterReference(this.result);
}
return this.consumed;
}
/**
* Parses a named entity.
*
* Equivalent to the `Named character reference state` in the HTML spec.
*
* @param input The string containing the entity (or a continuation of the entity).
* @param offset The current offset.
* @returns The number of characters that were consumed, or -1 if the entity is incomplete.
*/
stateNamedEntity(input, offset) {
const { decodeTree } = this;
let current = decodeTree[this.treeIndex];
// The mask is the number of bytes of the value, including the current byte.
let valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
for (; offset < input.length; offset++, this.excess++) {
const char = input.charCodeAt(offset);
this.treeIndex = determineBranch(decodeTree, current, this.treeIndex + Math.max(1, valueLength), char);
if (this.treeIndex < 0) {
return this.result === 0 ||
// If we are parsing an attribute
(this.decodeMode === DecodingMode.Attribute &&
// We shouldn't have consumed any characters after the entity,
(valueLength === 0 ||
// And there should be no invalid characters.
isEntityInAttributeInvalidEnd(char)))
? 0
: this.emitNotTerminatedNamedEntity();
}
current = decodeTree[this.treeIndex];
valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
// If the branch is a value, store it and continue
if (valueLength !== 0) {
// If the entity is terminated by a semicolon, we are done.
if (char === CharCodes.SEMI) {
return this.emitNamedEntityData(this.treeIndex, valueLength, this.consumed + this.excess);
}
// If we encounter a non-terminated (legacy) entity while parsing strictly, then ignore it.
if (this.decodeMode !== DecodingMode.Strict) {
this.result = this.treeIndex;
this.consumed += this.excess;
this.excess = 0;
}
}
}
return -1;
}
/**
* Emit a named entity that was not terminated with a semicolon.
*
* @returns The number of characters consumed.
*/
emitNotTerminatedNamedEntity() {
var _a;
const { result, decodeTree } = this;
const valueLength = (decodeTree[result] & BinTrieFlags.VALUE_LENGTH) >> 14;
this.emitNamedEntityData(result, valueLength, this.consumed);
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.missingSemicolonAfterCharacterReference();
return this.consumed;
}
/**
* Emit a named entity.
*
* @param result The index of the entity in the decode tree.
* @param valueLength The number of bytes in the entity.
* @param consumed The number of characters consumed.
*
* @returns The number of characters consumed.
*/
emitNamedEntityData(result, valueLength, consumed) {
const { decodeTree } = this;
this.emitCodePoint(valueLength === 1
? decodeTree[result] & ~BinTrieFlags.VALUE_LENGTH
: decodeTree[result + 1], consumed);
if (valueLength === 3) {
// For multi-byte values, we need to emit the second byte.
this.emitCodePoint(decodeTree[result + 2], consumed);
}
return consumed;
}
/**
* Signal to the parser that the end of the input was reached.
*
* Remaining data will be emitted and relevant errors will be produced.
*
* @returns The number of characters consumed.
*/
end() {
var _a;
switch (this.state) {
case EntityDecoderState.NamedEntity: {
// Emit a named entity if we have one.
return this.result !== 0 &&
(this.decodeMode !== DecodingMode.Attribute ||
this.result === this.treeIndex)
? this.emitNotTerminatedNamedEntity()
: 0;
}
// Otherwise, emit a numeric entity if we have one.
case EntityDecoderState.NumericDecimal: {
return this.emitNumericEntity(0, 2);
}
case EntityDecoderState.NumericHex: {
return this.emitNumericEntity(0, 3);
}
case EntityDecoderState.NumericStart: {
(_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
return 0;
}
case EntityDecoderState.EntityStart: {
// Return 0 if we have no entity.
return 0;
}
}
}
}
/**
* Creates a function that decodes entities in a string.
*
* @param decodeTree The decode tree.
* @returns A function that decodes entities in a string.
*/
function getDecoder(decodeTree) {
let returnValue = "";
const decoder = new EntityDecoder(decodeTree, (data) => (returnValue += fromCodePoint(data)));
return function decodeWithTrie(input, decodeMode) {
let lastIndex = 0;
let offset = 0;
while ((offset = input.indexOf("&", offset)) >= 0) {
returnValue += input.slice(lastIndex, offset);
decoder.startEntity(decodeMode);
const length = decoder.write(input,
// Skip the "&"
offset + 1);
if (length < 0) {
lastIndex = offset + decoder.end();
break;
}
lastIndex = offset + length;
// If `length` is 0, skip the current `&` and continue.
offset = length === 0 ? lastIndex + 1 : lastIndex;
}
const result = returnValue + input.slice(lastIndex);
// Make sure we don't keep a reference to the final string.
returnValue = "";
return result;
};
}
/**
* Determines the branch of the current node that is taken given the current
* character. This function is used to traverse the trie.
*
* @param decodeTree The trie.
* @param current The current node.
* @param nodeIdx The index right after the current node and its value.
* @param char The current character.
* @returns The index of the next node, or -1 if no branch is taken.
*/
export function determineBranch(decodeTree, current, nodeIndex, char) {
const branchCount = (current & BinTrieFlags.BRANCH_LENGTH) >> 7;
const jumpOffset = current & BinTrieFlags.JUMP_TABLE;
// Case 1: Single branch encoded in jump offset
if (branchCount === 0) {
return jumpOffset !== 0 && char === jumpOffset ? nodeIndex : -1;
}
// Case 2: Multiple branches encoded in jump table
if (jumpOffset) {
const value = char - jumpOffset;
return value < 0 || value >= branchCount
? -1
: decodeTree[nodeIndex + value] - 1;
}
// Case 3: Multiple branches encoded in dictionary
// Binary search for the character.
let lo = nodeIndex;
let hi = lo + branchCount - 1;
while (lo <= hi) {
const mid = (lo + hi) >>> 1;
const midValue = decodeTree[mid];
if (midValue < char) {
lo = mid + 1;
}
else if (midValue > char) {
hi = mid - 1;
}
else {
return decodeTree[mid + branchCount];
}
}
return -1;
}
const htmlDecoder = /* #__PURE__ */ getDecoder(htmlDecodeTree);
const xmlDecoder = /* #__PURE__ */ getDecoder(xmlDecodeTree);
/**
* Decodes an HTML string.
*
* @param htmlString The string to decode.
* @param mode The decoding mode.
* @returns The decoded string.
*/
export function decodeHTML(htmlString, mode = DecodingMode.Legacy) {
return htmlDecoder(htmlString, mode);
}
/**
* Decodes an HTML string in an attribute.
*
* @param htmlAttribute The string to decode.
* @returns The decoded string.
*/
export function decodeHTMLAttribute(htmlAttribute) {
return htmlDecoder(htmlAttribute, DecodingMode.Attribute);
}
/**
* Decodes an HTML string, requiring all entities to be terminated by a semicolon.
*
* @param htmlString The string to decode.
* @returns The decoded string.
*/
export function decodeHTMLStrict(htmlString) {
return htmlDecoder(htmlString, DecodingMode.Strict);
}
/**
* Decodes an XML string, requiring all entities to be terminated by a semicolon.
*
* @param xmlString The string to decode.
* @returns The decoded string.
*/
export function decodeXML(xmlString) {
return xmlDecoder(xmlString, DecodingMode.Strict);
}
// Re-export for use by eg. htmlparser2
export { htmlDecodeTree } from "./generated/decode-data-html.js";
export { xmlDecodeTree } from "./generated/decode-data-xml.js";
export { decodeCodePoint, replaceCodePoint, fromCodePoint, } from "./decode-codepoint.js";
//# sourceMappingURL=decode.js.map
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/**
* Encodes all characters in the input using HTML entities. This includes
* characters that are valid ASCII characters in HTML documents, such as `#`.
*
* To get a more compact output, consider using the `encodeNonAsciiHTML`
* function, which will only encode characters that are not valid in HTML
* documents, as well as non-ASCII characters.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export declare function encodeHTML(input: string): string;
/**
* Encodes all non-ASCII characters, as well as characters not valid in HTML
* documents using HTML entities. This function will not encode characters that
* are valid in HTML documents, such as `#`.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export declare function encodeNonAsciiHTML(input: string): string;
//# sourceMappingURL=encode.d.ts.map
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import { htmlTrie } from "./generated/encode-html.js";
import { xmlReplacer, getCodePoint } from "./escape.js";
const htmlReplacer = /[\t\n\f!-,./:-@[-`{-}\u0080-\uFFFF]/g;
/**
* Encodes all characters in the input using HTML entities. This includes
* characters that are valid ASCII characters in HTML documents, such as `#`.
*
* To get a more compact output, consider using the `encodeNonAsciiHTML`
* function, which will only encode characters that are not valid in HTML
* documents, as well as non-ASCII characters.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export function encodeHTML(input) {
return encodeHTMLTrieRe(htmlReplacer, input);
}
/**
* Encodes all non-ASCII characters, as well as characters not valid in HTML
* documents using HTML entities. This function will not encode characters that
* are valid in HTML documents, such as `#`.
*
* If a character has no equivalent entity, a numeric hexadecimal reference
* (eg. `&#xfc;`) will be used.
*/
export function encodeNonAsciiHTML(input) {
return encodeHTMLTrieRe(xmlReplacer, input);
}
function encodeHTMLTrieRe(regExp, input) {
let returnValue = "";
let lastIndex = 0;
let match;
while ((match = regExp.exec(input)) !== null) {
const { index } = match;
returnValue += input.substring(lastIndex, index);
const char = input.charCodeAt(index);
let next = htmlTrie.get(char);
if (typeof next === "object") {
// We are in a branch. Try to match the next char.
if (index + 1 < input.length) {
const nextChar = input.charCodeAt(index + 1);
const value = typeof next.n === "number"
? next.n === nextChar
? next.o
: undefined
: next.n.get(nextChar);
if (value !== undefined) {
returnValue += value;
lastIndex = regExp.lastIndex += 1;
continue;
}
}
next = next.v;
}
// We might have a tree node without a value; skip and use a numeric entity.
if (next === undefined) {
const cp = getCodePoint(input, index);
returnValue += `&#x${cp.toString(16)};`;
// Increase by 1 if we have a surrogate pair
lastIndex = regExp.lastIndex += Number(cp !== char);
}
else {
returnValue += next;
lastIndex = index + 1;
}
}
return returnValue + input.substr(lastIndex);
}
//# sourceMappingURL=encode.js.map
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export declare const xmlReplacer: RegExp;
export declare const getCodePoint: (c: string, index: number) => number;
/**
* Encodes all non-ASCII characters, as well as characters not valid in XML
* documents using XML entities.
*
* If a character has no equivalent entity, a
* numeric hexadecimal reference (eg. `&#xfc;`) will be used.
*/
export declare function encodeXML(input: string): string;
/**
* Encodes all non-ASCII characters, as well as characters not valid in XML
* documents using numeric hexadecimal reference (eg. `&#xfc;`).
*
* Have a look at `escapeUTF8` if you want a more concise output at the expense
* of reduced transportability.
*
* @param data String to escape.
*/
export declare const escape: typeof encodeXML;
/**
* Encodes all characters not valid in XML documents using XML entities.
*
* Note that the output will be character-set dependent.
*
* @param data String to escape.
*/
export declare const escapeUTF8: (data: string) => string;
/**
* Encodes all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*
* @param data String to escape.
*/
export declare const escapeAttribute: (data: string) => string;
/**
* Encodes all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*
* @param data String to escape.
*/
export declare const escapeText: (data: string) => string;
//# sourceMappingURL=escape.d.ts.map
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+117
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export const xmlReplacer = /["$&'<>\u0080-\uFFFF]/g;
const xmlCodeMap = new Map([
[34, "&quot;"],
[38, "&amp;"],
[39, "&apos;"],
[60, "&lt;"],
[62, "&gt;"],
]);
// For compatibility with node < 4, we wrap `codePointAt`
export const getCodePoint =
// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
String.prototype.codePointAt == null
? (c, index) => (c.charCodeAt(index) & 64512) === 55296
? (c.charCodeAt(index) - 55296) * 1024 +
c.charCodeAt(index + 1) -
56320 +
65536
: c.charCodeAt(index)
: // http://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
(input, index) => input.codePointAt(index);
/**
* Encodes all non-ASCII characters, as well as characters not valid in XML
* documents using XML entities.
*
* If a character has no equivalent entity, a
* numeric hexadecimal reference (eg. `&#xfc;`) will be used.
*/
export function encodeXML(input) {
let returnValue = "";
let lastIndex = 0;
let match;
while ((match = xmlReplacer.exec(input)) !== null) {
const { index } = match;
const char = input.charCodeAt(index);
const next = xmlCodeMap.get(char);
if (next === undefined) {
returnValue += `${input.substring(lastIndex, index)}&#x${getCodePoint(input, index).toString(16)};`;
// Increase by 1 if we have a surrogate pair
lastIndex = xmlReplacer.lastIndex += Number((char & 64512) === 55296);
}
else {
returnValue += input.substring(lastIndex, index) + next;
lastIndex = index + 1;
}
}
return returnValue + input.substr(lastIndex);
}
/**
* Encodes all non-ASCII characters, as well as characters not valid in XML
* documents using numeric hexadecimal reference (eg. `&#xfc;`).
*
* Have a look at `escapeUTF8` if you want a more concise output at the expense
* of reduced transportability.
*
* @param data String to escape.
*/
export const escape = encodeXML;
/**
* Creates a function that escapes all characters matched by the given regular
* expression using the given map of characters to escape to their entities.
*
* @param regex Regular expression to match characters to escape.
* @param map Map of characters to escape to their entities.
*
* @returns Function that escapes all characters matched by the given regular
* expression using the given map of characters to escape to their entities.
*/
function getEscaper(regex, map) {
return function escape(data) {
let match;
let lastIndex = 0;
let result = "";
while ((match = regex.exec(data))) {
if (lastIndex !== match.index) {
result += data.substring(lastIndex, match.index);
}
// We know that this character will be in the map.
result += map.get(match[0].charCodeAt(0));
// Every match will be of length 1
lastIndex = match.index + 1;
}
return result + data.substring(lastIndex);
};
}
/**
* Encodes all characters not valid in XML documents using XML entities.
*
* Note that the output will be character-set dependent.
*
* @param data String to escape.
*/
export const escapeUTF8 = /* #__PURE__ */ getEscaper(/["&'<>]/g, xmlCodeMap);
/**
* Encodes all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*
* @param data String to escape.
*/
export const escapeAttribute =
/* #__PURE__ */ getEscaper(/["&\u00A0]/g, new Map([
[34, "&quot;"],
[38, "&amp;"],
[160, "&nbsp;"],
]));
/**
* Encodes all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*
* @param data String to escape.
*/
export const escapeText = /* #__PURE__ */ getEscaper(/[&<>\u00A0]/g, new Map([
[38, "&amp;"],
[60, "&lt;"],
[62, "&gt;"],
[160, "&nbsp;"],
]));
//# sourceMappingURL=escape.js.map
+1
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@@ -0,0 +1 @@
{"version":3,"file":"escape.js","sourceRoot":"","sources":["../../src/escape.ts"],"names":[],"mappings":"AAAA,MAAM,CAAC,MAAM,WAAW,GAAW,wBAAwB,CAAC;AAE5D,MAAM,UAAU,GAAG,IAAI,GAAG,CAAC;IACvB,CAAC,EAAE,EAAE,QAAQ,CAAC;IACd,CAAC,EAAE,EAAE,OAAO,CAAC;IACb,CAAC,EAAE,EAAE,QAAQ,CAAC;IACd,CAAC,EAAE,EAAE,MAAM,CAAC;IACZ,CAAC,EAAE,EAAE,MAAM,CAAC;CACf,CAAC,CAAC;AAEH,yDAAyD;AACzD,MAAM,CAAC,MAAM,YAAY;AACrB,uEAAuE;AACvE,MAAM,CAAC,SAAS,CAAC,WAAW,IAAI,IAAI;IAChC,CAAC,CAAC,CAAC,CAAS,EAAE,KAAa,EAAU,EAAE,CACjC,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,GAAG,KAAO,CAAC,KAAK,KAAO;QACvC,CAAC,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC,GAAG,KAAO,CAAC,GAAG,IAAM;YACxC,CAAC,CAAC,UAAU,CAAC,KAAK,GAAG,CAAC,CAAC;YACvB,KAAO;YACP,KAAS;QACX,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,CAAC;IAC/B,CAAC,CAAC,uEAAuE;QACvE,CAAC,KAAa,EAAE,KAAa,EAAU,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,KAAK,CAAE,CAAC;AAE9E;;;;;;GAMG;AACH,MAAM,UAAU,SAAS,CAAC,KAAa;IACnC,IAAI,WAAW,GAAG,EAAE,CAAC;IACrB,IAAI,SAAS,GAAG,CAAC,CAAC;IAClB,IAAI,KAAK,CAAC;IAEV,OAAO,CAAC,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,IAAI,EAAE,CAAC;QAChD,MAAM,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC;QACxB,MAAM,IAAI,GAAG,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACrC,MAAM,IAAI,GAAG,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAElC,IAAI,IAAI,KAAK,SAAS,EAAE,CAAC;YACrB,WAAW,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,MAAM,YAAY,CACjE,KAAK,EACL,KAAK,CACR,CAAC,QAAQ,CAAC,EAAE,CAAC,GAAG,CAAC;YAClB,4CAA4C;YAC5C,SAAS,GAAG,WAAW,CAAC,SAAS,IAAI,MAAM,CACvC,CAAC,IAAI,GAAG,KAAO,CAAC,KAAK,KAAO,CAC/B,CAAC;QACN,CAAC;aAAM,CAAC;YACJ,WAAW,IAAI,KAAK,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,GAAG,IAAI,CAAC;YACxD,SAAS,GAAG,KAAK,GAAG,CAAC,CAAC;QAC1B,CAAC;IACL,CAAC;IAED,OAAO,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC;AACjD,CAAC;AAED;;;;;;;;GAQG;AACH,MAAM,CAAC,MAAM,MAAM,GAAqB,SAAS,CAAC;AAElD;;;;;;;;;GASG;AACH,SAAS,UAAU,CACf,KAAa,EACb,GAAwB;IAExB,OAAO,SAAS,MAAM,CAAC,IAAY;QAC/B,IAAI,KAAK,CAAC;QACV,IAAI,SAAS,GAAG,CAAC,CAAC;QAClB,IAAI,MAAM,GAAG,EAAE,CAAC;QAEhB,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;YAChC,IAAI,SAAS,KAAK,KAAK,CAAC,KAAK,EAAE,CAAC;gBAC5B,MAAM,IAAI,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YACrD,CAAC;YAED,kDAAkD;YAClD,MAAM,IAAI,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAE,CAAC;YAE3C,kCAAkC;YAClC,SAAS,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC;QAChC,CAAC;QAED,OAAO,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;IAC9C,CAAC,CAAC;AACN,CAAC;AAED;;;;;;GAMG;AACH,MAAM,CAAC,MAAM,UAAU,GAA6B,eAAe,CAAC,UAAU,CAC1E,UAAU,EACV,UAAU,CACb,CAAC;AAEF;;;;;GAKG;AACH,MAAM,CAAC,MAAM,eAAe;AACxB,eAAe,CAAC,UAAU,CACtB,aAAa,EACb,IAAI,GAAG,CAAC;IACJ,CAAC,EAAE,EAAE,QAAQ,CAAC;IACd,CAAC,EAAE,EAAE,OAAO,CAAC;IACb,CAAC,GAAG,EAAE,QAAQ,CAAC;CAClB,CAAC,CACL,CAAC;AAEN;;;;;GAKG;AACH,MAAM,CAAC,MAAM,UAAU,GAA6B,eAAe,CAAC,UAAU,CAC1E,cAAc,EACd,IAAI,GAAG,CAAC;IACJ,CAAC,EAAE,EAAE,OAAO,CAAC;IACb,CAAC,EAAE,EAAE,MAAM,CAAC;IACZ,CAAC,EAAE,EAAE,MAAM,CAAC;IACZ,CAAC,GAAG,EAAE,QAAQ,CAAC;CAClB,CAAC,CACL,CAAC"}
+2
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@@ -0,0 +1,2 @@
export declare const htmlDecodeTree: Uint16Array;
//# sourceMappingURL=decode-data-html.d.ts.map
+1
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@@ -0,0 +1 @@
{"version":3,"file":"decode-data-html.d.ts","sourceRoot":"","sources":["../../../src/generated/decode-data-html.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,cAAc,EAAE,WAK5B,CAAC"}
+7
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@@ -0,0 +1,7 @@
// Generated using scripts/write-decode-map.ts
export const htmlDecodeTree = /* #__PURE__ */ new Uint16Array(
// prettier-ignore
/* #__PURE__ */ 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truncated
.split("")
.map((c) => c.charCodeAt(0)));
//# sourceMappingURL=decode-data-html.js.map
+1
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@@ -0,0 +1 @@
{"version":3,"file":"decode-data-html.js","sourceRoot":"","sources":["../../../src/generated/decode-data-html.ts"],"names":[],"mappings":"AAAA,8CAA8C;AAE9C,MAAM,CAAC,MAAM,cAAc,GAAgB,eAAe,CAAC,IAAI,WAAW;AACtE,kBAAkB;AAClB,eAAe,CAAC,268CAA268C;KACt78C,KAAK,CAAC,EAAE,CAAC;KACT,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC"}
+2
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@@ -0,0 +1,2 @@
export declare const xmlDecodeTree: Uint16Array;
//# sourceMappingURL=decode-data-xml.d.ts.map
+1
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{"version":3,"file":"decode-data-xml.d.ts","sourceRoot":"","sources":["../../../src/generated/decode-data-xml.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,aAAa,EAAE,WAK3B,CAAC"}
+7
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// Generated using scripts/write-decode-map.ts
export const xmlDecodeTree = /* #__PURE__ */ new Uint16Array(
// prettier-ignore
/* #__PURE__ */ "\u0200aglq\t\x15\x18\x1b\u026d\x0f\0\0\x12p;\u4026os;\u4027t;\u403et;\u403cuot;\u4022"
.split("")
.map((c) => c.charCodeAt(0)));
//# sourceMappingURL=decode-data-xml.js.map
+1
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@@ -0,0 +1 @@
{"version":3,"file":"decode-data-xml.js","sourceRoot":"","sources":["../../../src/generated/decode-data-xml.ts"],"names":[],"mappings":"AAAA,8CAA8C;AAE9C,MAAM,CAAC,MAAM,aAAa,GAAgB,eAAe,CAAC,IAAI,WAAW;AACrE,kBAAkB;AAClB,eAAe,CAAC,uFAAuF;KAClG,KAAK,CAAC,EAAE,CAAC;KACT,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC"}
+8
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type EncodeTrieNode = string | {
v?: string;
n: number | Map<number, EncodeTrieNode>;
o?: string;
};
export declare const htmlTrie: Map<number, EncodeTrieNode>;
export {};
//# sourceMappingURL=encode-html.d.ts.map
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{"version":3,"file":"encode-html.d.ts","sourceRoot":"","sources":["../../../src/generated/encode-html.ts"],"names":[],"mappings":"AAEA,KAAK,cAAc,GACb,MAAM,GACN;IAAE,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,GAAG,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAAC;IAAC,CAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAY1E,eAAO,MAAM,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAC,cAAc,CAAwhuB,CAAC"}
+10
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// Generated using scripts/write-encode-map.ts
function restoreDiff(array) {
for (let index = 1; index < array.length; index++) {
array[index][0] += array[index - 1][0] + 1;
}
return array;
}
// prettier-ignore
export const htmlTrie = /* #__PURE__ */ new Map(/* #__PURE__ */ restoreDiff([[9, "&Tab;"], [0, "&NewLine;"], [22, "&excl;"], [0, "&quot;"], [0, "&num;"], [0, "&dollar;"], [0, "&percnt;"], [0, "&amp;"], [0, "&apos;"], [0, "&lpar;"], [0, "&rpar;"], [0, "&ast;"], [0, "&plus;"], [0, "&comma;"], [1, "&period;"], [0, "&sol;"], [10, "&colon;"], [0, "&semi;"], [0, { v: "&lt;", n: 8402, o: "&nvlt;" }], [0, { v: "&equals;", n: 8421, o: "&bne;" }], [0, { v: "&gt;", n: 8402, o: "&nvgt;" }], [0, "&quest;"], [0, "&commat;"], [26, "&lbrack;"], [0, "&bsol;"], [0, "&rbrack;"], [0, "&Hat;"], [0, "&lowbar;"], [0, "&DiacriticalGrave;"], [5, { n: 106, o: "&fjlig;" }], [20, "&lbrace;"], [0, "&verbar;"], [0, "&rbrace;"], [34, "&nbsp;"], [0, "&iexcl;"], [0, "&cent;"], [0, "&pound;"], [0, "&curren;"], [0, "&yen;"], [0, "&brvbar;"], [0, "&sect;"], [0, "&die;"], [0, "&copy;"], [0, "&ordf;"], [0, "&laquo;"], [0, "&not;"], [0, "&shy;"], [0, "&circledR;"], [0, "&macr;"], [0, "&deg;"], [0, "&PlusMinus;"], [0, "&sup2;"], [0, "&sup3;"], [0, "&acute;"], [0, "&micro;"], [0, "&para;"], [0, "&centerdot;"], [0, "&cedil;"], [0, "&sup1;"], [0, "&ordm;"], [0, "&raquo;"], [0, "&frac14;"], [0, "&frac12;"], [0, "&frac34;"], [0, "&iquest;"], [0, "&Agrave;"], [0, "&Aacute;"], [0, "&Acirc;"], [0, "&Atilde;"], [0, "&Auml;"], [0, "&angst;"], [0, "&AElig;"], [0, "&Ccedil;"], [0, "&Egrave;"], [0, "&Eacute;"], [0, "&Ecirc;"], [0, "&Euml;"], [0, "&Igrave;"], [0, "&Iacute;"], [0, "&Icirc;"], [0, "&Iuml;"], [0, "&ETH;"], [0, "&Ntilde;"], [0, "&Ograve;"], [0, "&Oacute;"], [0, "&Ocirc;"], [0, "&Otilde;"], [0, "&Ouml;"], [0, "&times;"], [0, "&Oslash;"], [0, "&Ugrave;"], [0, "&Uacute;"], [0, "&Ucirc;"], [0, "&Uuml;"], [0, "&Yacute;"], [0, "&THORN;"], [0, "&szlig;"], [0, "&agrave;"], [0, "&aacute;"], [0, "&acirc;"], [0, "&atilde;"], [0, "&auml;"], [0, "&aring;"], [0, "&aelig;"], [0, "&ccedil;"], [0, "&egrave;"], [0, "&eacute;"], [0, "&ecirc;"], [0, "&euml;"], [0, "&igrave;"], [0, "&iacute;"], [0, "&icirc;"], [0, "&iuml;"], [0, "&eth;"], [0, "&ntilde;"], [0, "&ograve;"], [0, "&oacute;"], [0, "&ocirc;"], [0, "&otilde;"], [0, "&ouml;"], [0, "&div;"], [0, "&oslash;"], [0, "&ugrave;"], [0, "&uacute;"], [0, "&ucirc;"], [0, "&uuml;"], [0, "&yacute;"], [0, "&thorn;"], [0, "&yuml;"], [0, "&Amacr;"], [0, "&amacr;"], [0, "&Abreve;"], [0, "&abreve;"], [0, "&Aogon;"], [0, "&aogon;"], [0, "&Cacute;"], [0, "&cacute;"], [0, "&Ccirc;"], [0, "&ccirc;"], [0, "&Cdot;"], [0, "&cdot;"], [0, "&Ccaron;"], [0, "&ccaron;"], [0, "&Dcaron;"], [0, "&dcaron;"], [0, "&Dstrok;"], [0, "&dstrok;"], [0, "&Emacr;"], [0, "&emacr;"], [2, "&Edot;"], [0, "&edot;"], [0, "&Eogon;"], [0, "&eogon;"], [0, "&Ecaron;"], [0, "&ecaron;"], [0, "&Gcirc;"], [0, "&gcirc;"], [0, "&Gbreve;"], [0, "&gbreve;"], [0, "&Gdot;"], [0, "&gdot;"], [0, "&Gcedil;"], [1, "&Hcirc;"], [0, "&hcirc;"], [0, "&Hstrok;"], [0, "&hstrok;"], [0, "&Itilde;"], [0, "&itilde;"], [0, "&Imacr;"], [0, "&imacr;"], [2, "&Iogon;"], [0, "&iogon;"], [0, "&Idot;"], [0, "&imath;"], [0, "&IJlig;"], [0, "&ijlig;"], [0, "&Jcirc;"], [0, "&jcirc;"], [0, "&Kcedil;"], [0, "&kcedil;"], [0, "&kgreen;"], [0, "&Lacute;"], [0, "&lacute;"], [0, "&Lcedil;"], [0, "&lcedil;"], [0, "&Lcaron;"], [0, "&lcaron;"], [0, "&Lmidot;"], [0, "&lmidot;"], [0, "&Lstrok;"], [0, "&lstrok;"], [0, "&Nacute;"], [0, "&nacute;"], [0, "&Ncedil;"], [0, "&ncedil;"], [0, "&Ncaron;"], [0, "&ncaron;"], [0, "&napos;"], [0, "&ENG;"], [0, "&eng;"], [0, "&Omacr;"], [0, "&omacr;"], [2, "&Odblac;"], [0, "&odblac;"], [0, "&OElig;"], [0, "&oelig;"], [0, "&Racute;"], [0, "&racute;"], [0, "&Rcedil;"], [0, "&rcedil;"], [0, "&Rcaron;"], [0, "&rcaron;"], [0, "&Sacute;"], [0, "&sacute;"], [0, "&Scirc;"], [0, "&scirc;"], [0, "&Scedil;"], [0, "&scedil;"], [0, "&Scaron;"], [0, "&scaron;"], [0, "&Tcedil;"], [0, "&tcedil;"], [0, "&Tcaron;"], [0, "&tcaron;"], [0, "&Tstrok;"], [0, "&tstrok;"], [0, "&Utilde;"], [0, "&utilde;"], [0, "&Umacr;"], [0, "&umacr;"], [0, "&Ubreve;"], [0, "&ubreve;"], [0, "&Uring;"], [0, "&uring;"], [0, "&Udblac;"], [0, "&udblac;"], [0, "&Uogon;"], [0, "&uogon;"], [0, "&Wcirc;"], [0, "&wcirc;"], [0, "&Ycirc;"], [0, "&ycirc;"], [0, "&Yuml;"], [0, "&Zacute;"], [0, "&zacute;"], [0, "&Zdot;"], [0, "&zdot;"], [0, "&Zcaron;"], [0, "&zcaron;"], [19, "&fnof;"], [34, "&imped;"], [63, "&gacute;"], [65, "&jmath;"], [142, "&circ;"], [0, "&caron;"], [16, "&breve;"], [0, "&DiacriticalDot;"], [0, "&ring;"], [0, "&ogon;"], [0, "&DiacriticalTilde;"], [0, "&dblac;"], [51, "&DownBreve;"], [127, "&Alpha;"], [0, "&Beta;"], [0, "&Gamma;"], [0, "&Delta;"], [0, "&Epsilon;"], [0, "&Zeta;"], [0, "&Eta;"], [0, "&Theta;"], [0, "&Iota;"], [0, "&Kappa;"], [0, "&Lambda;"], [0, "&Mu;"], [0, "&Nu;"], [0, "&Xi;"], [0, "&Omicron;"], [0, "&Pi;"], [0, "&Rho;"], [1, "&Sigma;"], [0, "&Tau;"], [0, "&Upsilon;"], [0, "&Phi;"], [0, "&Chi;"], [0, "&Psi;"], [0, "&ohm;"], [7, "&alpha;"], [0, "&beta;"], [0, "&gamma;"], [0, "&delta;"], [0, "&epsi;"], [0, "&zeta;"], [0, "&eta;"], [0, "&theta;"], [0, "&iota;"], [0, "&kappa;"], [0, "&lambda;"Line truncated
//# sourceMappingURL=encode-html.js.map
+1
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truncated
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import { DecodingMode } from "./decode.js";
/** The level of entities to support. */
export declare enum EntityLevel {
/** Support only XML entities. */
XML = 0,
/** Support HTML entities, which are a superset of XML entities. */
HTML = 1
}
export declare enum EncodingMode {
/**
* The output is UTF-8 encoded. Only characters that need escaping within
* XML will be escaped.
*/
UTF8 = 0,
/**
* The output consists only of ASCII characters. Characters that need
* escaping within HTML, and characters that aren't ASCII characters will
* be escaped.
*/
ASCII = 1,
/**
* Encode all characters that have an equivalent entity, as well as all
* characters that are not ASCII characters.
*/
Extensive = 2,
/**
* Encode all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
Attribute = 3,
/**
* Encode all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
Text = 4
}
export interface DecodingOptions {
/**
* The level of entities to support.
* @default {@link EntityLevel.XML}
*/
level?: EntityLevel;
/**
* Decoding mode. If `Legacy`, will support legacy entities not terminated
* with a semicolon (`;`).
*
* Always `Strict` for XML. For HTML, set this to `true` if you are parsing
* an attribute value.
*
* The deprecated `decodeStrict` function defaults this to `Strict`.
*
* @default {@link DecodingMode.Legacy}
*/
mode?: DecodingMode | undefined;
}
/**
* Decodes a string with entities.
*
* @param input String to decode.
* @param options Decoding options.
*/
export declare function decode(input: string, options?: DecodingOptions | EntityLevel): string;
/**
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
*
* @param input String to decode.
* @param options Decoding options.
* @deprecated Use `decode` with the `mode` set to `Strict`.
*/
export declare function decodeStrict(input: string, options?: DecodingOptions | EntityLevel): string;
/**
* Options for `encode`.
*/
export interface EncodingOptions {
/**
* The level of entities to support.
* @default {@link EntityLevel.XML}
*/
level?: EntityLevel;
/**
* Output format.
* @default {@link EncodingMode.Extensive}
*/
mode?: EncodingMode;
}
/**
* Encodes a string with entities.
*
* @param input String to encode.
* @param options Encoding options.
*/
export declare function encode(input: string, options?: EncodingOptions | EntityLevel): string;
export { encodeXML, escape, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
export { encodeHTML, encodeNonAsciiHTML, encodeHTML as encodeHTML4, encodeHTML as encodeHTML5, } from "./encode.js";
export { EntityDecoder, DecodingMode, decodeXML, decodeHTML, decodeHTMLStrict, decodeHTMLAttribute, decodeHTML as decodeHTML4, decodeHTML as decodeHTML5, decodeHTMLStrict as decodeHTML4Strict, decodeHTMLStrict as decodeHTML5Strict, decodeXML as decodeXMLStrict, } from "./decode.js";
//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAyB,YAAY,EAAE,MAAM,aAAa,CAAC;AASlE,wCAAwC;AACxC,oBAAY,WAAW;IACnB,iCAAiC;IACjC,GAAG,IAAI;IACP,mEAAmE;IACnE,IAAI,IAAI;CACX;AAED,oBAAY,YAAY;IACpB;;;OAGG;IACH,IAAI,IAAA;IACJ;;;;OAIG;IACH,KAAK,IAAA;IACL;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,SAAS,IAAA;IACT;;;OAGG;IACH,IAAI,IAAA;CACP;AAED,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;;;;;;;;OAUG;IACH,IAAI,CAAC,EAAE,YAAY,GAAG,SAAS,CAAC;CACnC;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,KAAK,EAAE,MAAM,EACb,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CASR;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CACxB,KAAK,EAAE,MAAM,EACb,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CAMR;AAED;;GAEG;AACH,MAAM,WAAW,eAAe;IAC5B;;;OAGG;IACH,KAAK,CAAC,EAAE,WAAW,CAAC;IACpB;;;OAGG;IACH,IAAI,CAAC,EAAE,YAAY,CAAC;CACvB;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAClB,KAAK,EAAE,MAAM,EACb,OAAO,GAAE,eAAe,GAAG,WAA6B,GACzD,MAAM,CA2BR;AAED,OAAO,EACH,SAAS,EACT,MAAM,EACN,UAAU,EACV,eAAe,EACf,UAAU,GACb,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,UAAU,EACV,kBAAkB,EAElB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,GAC5B,MAAM,aAAa,CAAC;AAErB,OAAO,EACH,aAAa,EACb,YAAY,EACZ,SAAS,EACT,UAAU,EACV,gBAAgB,EAChB,mBAAmB,EAEnB,UAAU,IAAI,WAAW,EACzB,UAAU,IAAI,WAAW,EACzB,gBAAgB,IAAI,iBAAiB,EACrC,gBAAgB,IAAI,iBAAiB,EACrC,SAAS,IAAI,eAAe,GAC/B,MAAM,aAAa,CAAC"}
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import { decodeXML, decodeHTML, DecodingMode } from "./decode.js";
import { encodeHTML, encodeNonAsciiHTML } from "./encode.js";
import { encodeXML, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
/** The level of entities to support. */
export var EntityLevel;
(function (EntityLevel) {
/** Support only XML entities. */
EntityLevel[EntityLevel["XML"] = 0] = "XML";
/** Support HTML entities, which are a superset of XML entities. */
EntityLevel[EntityLevel["HTML"] = 1] = "HTML";
})(EntityLevel || (EntityLevel = {}));
export var EncodingMode;
(function (EncodingMode) {
/**
* The output is UTF-8 encoded. Only characters that need escaping within
* XML will be escaped.
*/
EncodingMode[EncodingMode["UTF8"] = 0] = "UTF8";
/**
* The output consists only of ASCII characters. Characters that need
* escaping within HTML, and characters that aren't ASCII characters will
* be escaped.
*/
EncodingMode[EncodingMode["ASCII"] = 1] = "ASCII";
/**
* Encode all characters that have an equivalent entity, as well as all
* characters that are not ASCII characters.
*/
EncodingMode[EncodingMode["Extensive"] = 2] = "Extensive";
/**
* Encode all characters that have to be escaped in HTML attributes,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
EncodingMode[EncodingMode["Attribute"] = 3] = "Attribute";
/**
* Encode all characters that have to be escaped in HTML text,
* following {@link https://html.spec.whatwg.org/multipage/parsing.html#escapingString}.
*/
EncodingMode[EncodingMode["Text"] = 4] = "Text";
})(EncodingMode || (EncodingMode = {}));
/**
* Decodes a string with entities.
*
* @param input String to decode.
* @param options Decoding options.
*/
export function decode(input, options = EntityLevel.XML) {
const level = typeof options === "number" ? options : options.level;
if (level === EntityLevel.HTML) {
const mode = typeof options === "object" ? options.mode : undefined;
return decodeHTML(input, mode);
}
return decodeXML(input);
}
/**
* Decodes a string with entities. Does not allow missing trailing semicolons for entities.
*
* @param input String to decode.
* @param options Decoding options.
* @deprecated Use `decode` with the `mode` set to `Strict`.
*/
export function decodeStrict(input, options = EntityLevel.XML) {
var _a;
const normalizedOptions = typeof options === "number" ? { level: options } : options;
(_a = normalizedOptions.mode) !== null && _a !== void 0 ? _a : (normalizedOptions.mode = DecodingMode.Strict);
return decode(input, normalizedOptions);
}
/**
* Encodes a string with entities.
*
* @param input String to encode.
* @param options Encoding options.
*/
export function encode(input, options = EntityLevel.XML) {
const { mode = EncodingMode.Extensive, level = EntityLevel.XML } = typeof options === "number" ? { level: options } : options;
switch (mode) {
case EncodingMode.UTF8: {
return escapeUTF8(input);
}
case EncodingMode.Attribute: {
return escapeAttribute(input);
}
case EncodingMode.Text: {
return escapeText(input);
}
case EncodingMode.ASCII: {
return level === EntityLevel.HTML
? encodeNonAsciiHTML(input)
: encodeXML(input);
}
// eslint-disable-next-line unicorn/no-useless-switch-case
case EncodingMode.Extensive:
default: {
return level === EntityLevel.HTML
? encodeHTML(input)
: encodeXML(input);
}
}
}
export { encodeXML, escape, escapeUTF8, escapeAttribute, escapeText, } from "./escape.js";
export { encodeHTML, encodeNonAsciiHTML,
// Legacy aliases (deprecated)
encodeHTML as encodeHTML4, encodeHTML as encodeHTML5, } from "./encode.js";
export { EntityDecoder, DecodingMode, decodeXML, decodeHTML, decodeHTMLStrict, decodeHTMLAttribute,
// Legacy aliases (deprecated)
decodeHTML as decodeHTML4, decodeHTML as decodeHTML5, decodeHTMLStrict as decodeHTML4Strict, decodeHTMLStrict as decodeHTML5Strict, decodeXML as decodeXMLStrict, } from "./decode.js";
//# sourceMappingURL=index.js.map
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{
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}